Human-Computer Interaction (HCI) Course Syllabus

Human-Computer Interaction (HCI)

Course Description:

This course provides an introduction to the principles and practices of Human-Computer Interaction (HCI). Students will explore how to design, evaluate, and implement user interfaces that are both functional and aesthetically pleasing. Topics include user-centered design, usability principles, cognitive psychology, interaction techniques, and emerging technologies.

Course Objectives:

By the end of this course, students should be able to:

  • Understand the fundamental principles of HCI and user-centered design.
  • Apply usability principles to evaluate and improve interface designs.
  • Conduct user research and create personas to guide design decisions.
  • Prototype and evaluate interfaces using appropriate tools and methodologies.
  • Explore emerging trends in HCI, such as augmented reality and wearable computing.

Course Prerequisites:

Basic knowledge of programming and design principles is recommended but not required.

Human-Computer Interaction (HCI) Course Outline

Week 1: Introduction to Human-Computer Interaction

  1. Topics Covered:
    • Definition and scope of Human Computer Interaction
    • History and evolution of Human Computer Interaction
    • Key concepts and the importance of Human Computer Interactionin technology
  2. Learning Objectives:
    • Understand the fundamental principles of Human Computer Interaction
    • Recognize the historical context and development of Human Computer Interaction
    • Identify the role of Human Computer Interaction in modern technology
  3. Activities:
    • Introductory lecture and discussion
    • Reflection assignment on personal user interface experiences

Week 2: Understanding Users and Their Needs

  1. Topics Covered:
    • User research methods (interviews, surveys, observations)
    • Creating and using user personas
    • Identifying user needs and preferences
  2. Learning Objectives:
    • Conduct user research effectively
    • Develop user personas to guide design decisions
    • Analyze user needs and incorporate them into design processes
  3. Activities:
    • Lecture on user research methods
    • Assignment: Create user personas for a hypothetical project

Week 3: User-Centered Design Principles

  1. Topics Covered:
    • Core principles of user-centered design (UCD)
    • Importance of involving users in the design process
    • Iterative design and testing
  2. Learning Objectives:
    • Apply user-centered design principles in interface design
    • Understand the importance of iterative design and user feedback
    • Redesign interfaces based on user needs
  3. Activities:
    • Lecture on UCD principles
    • Assignment: Redesign an existing interface using UCD principles

Week 4: Cognitive Psychology in HCI

  1. Topics Covered:
    • Cognitive processes in human-computer interaction
    • Mental models, perception, memory, and attention in design
    • How cognitive psychology influences interface design
  2. Learning Objectives:
    • Analyze how cognitive processes affect user interactions
    • Incorporate cognitive psychology concepts into interface design
    • Evaluate interfaces based on cognitive principles
  3. Activities:
    • Lecture on cognitive psychology in HCI
    • Assignment: Analyze an interface using cognitive psychology concepts

Week 5: Usability Testing and Evaluation

  1. Topics Covered:
    • Methods for conducting usability tests (e.g., think-aloud, A/B testing)
    • Metrics for evaluating usability (efficiency, effectiveness, satisfaction)
    • Analyzing and reporting usability test results
  2. Learning Objectives:
    • Plan and conduct usability tests
    • Evaluate interfaces based on usability metrics
    • Improve designs based on usability test results
  3. Activities:
    • Lecture on usability testing methods
    • Assignment: Conduct a usability test on a chosen interface

Week 6: Interaction Techniques and Devices

  1. Topics Covered:
    • Interaction styles (e.g., command-line, graphical user interfaces, voice)
    • Input and output devices (e.g., keyboards, mice, touchscreens)
    • Comparing interaction techniques across different devices
  2. Learning Objectives:
    • Understand various interaction styles and their applications
    • Compare and contrast input and output devices
    • Evaluate the effectiveness of different interaction techniques
  3. Activities:
    • Lecture on interaction techniques
    • Assignment: Compare interaction techniques on various devices

Week 7: Visual Design Principles

  1. Topics Covered:
    • Principles of visual design (contrast, alignment, hierarchy)
    • The role of color, typography, and layout in interface design
    • Designing for aesthetics and usability
  2. Learning Objectives:
    • Apply visual design principles in interface design
    • Create aesthetically pleasing and functional user interfaces
    • Evaluate the visual design of existing interfaces
  3. Activities:
    • Lecture on visual design principles
    • Assignment: Design a visually appealing interface prototype

Week 8: Prototyping Tools and Methods

  1. Topics Covered:
    • Types of prototypes (low-fidelity, high-fidelity, interactive)
    • Tools for prototyping (e.g., Sketch, Figma, Adobe XD)
    • Methods for testing and iterating on prototypes
  2. Learning Objectives:
    • Create prototypes using industry-standard tools
    • Differentiate between low-fidelity and high-fidelity prototypes
    • Test and iterate on prototypes based on user feedback
  3. Activities:
    • Lecture on prototyping tools and methods
    • Assignment: Develop a low-fidelity prototype of a mobile app

Week 9: Accessibility in HCI

  1. Topics Covered:
    • Principles of accessible design (WCAG guidelines)
    • Designing for diverse user needs (e.g., users with disabilities)
    • Evaluating and improving accessibility in existing interfaces
  2. Learning Objectives:
    • Understand the importance of accessibility in HCI
    • Apply accessibility guidelines in interface design
    • Evaluate and enhance the accessibility of user interfaces
  3. Activities:
    • Lecture on accessibility in HCI
    • Assignment: Improve the accessibility of an existing interface

Week 10: Emerging Trends in HCI

  1. Topics Covered:
    • Current and future trends in HCI (e.g., AR/VR, AI, IoT)
    • The impact of emerging technologies on interface design
    • Ethical considerations in the adoption of new HCI technologies
  2. Learning Objectives:
    • Explore emerging trends in HCI and their potential applications
    • Assess the impact of new technologies on user interfaces
    • Discuss the ethical implications of emerging HCI trends
  3. Activities:
    • Lecture on emerging trends in HCI
    • Assignment: Research and present on an emerging HCI trend

Week 11: Group Project Work

  1. Topics Covered:
    • Collaborative design and development
    • Applying course concepts to a real-world project
    • Mid-term project evaluation and feedback
  2. Learning Objectives:
    • Work effectively in teams to design user interfaces
    • Apply HCI principles to a comprehensive project
    • Receive and incorporate feedback to improve project outcomes
  3. Activities:
    • Group project development
    • Mid-term project presentations and feedback

Week 12: HCI for Mobile and Wearable Devices

  1. Topics Covered:
    • Design challenges for mobile and wearable interfaces
    • Interaction patterns and constraints in mobile and wearable design
    • Case studies of successful mobile and wearable interfaces
  2. Learning Objectives:
    • Design user interfaces for mobile and wearable devices
    • Address the unique challenges of mobile and wearable HCI
    • Analyze successful mobile and wearable interface designs
  3. Activities:
    • Lecture on mobile and wearable interface design
    • Assignment: Design a user interface for a wearable device

Week 13: Ethical and Social Issues in HCI

  1. Topics Covered:
    • Ethical considerations in HCI design (privacy, security, bias)
    • Social implications of interface design (inclusivity, accessibility)
    • Value-sensitive design and its role in HCI
  2. Learning Objectives:
    • Identify and address ethical issues in HCI
    • Incorporate social and ethical considerations into interface design
    • Understand the importance of value-sensitive design in HCI
  3. Activities:
    • Lecture on ethical and social issues in HCI
    • Assignment: Write a paper discussing ethical considerations in HCI design

Week 14: Final Project Presentations

  1. Topics Covered:
    • Presentation of final projects
    • Peer review and feedback
    • Reflection on the design process and outcomes
  2. Learning Objectives:
    • Present and defend design choices in a final project
    • Provide constructive feedback on peer projects
    • Reflect on the overall learning experience in the course
  3. Activities:
    • Final project presentations
    • Peer review and discussion

Week 15: Course Review and Final Exam

  1. Topics Covered:
    • Review of key concepts from the course
    • Final exam preparation
    • Discussion on the future of HCI
  2. Learning Objectives:
    • Reinforce and review core concepts from the course
    • Demonstrate understanding of HCI principles in the final exam
    • Discuss potential future developments in HCI
  3. Activities:
    • Course review session
    • Final exam

This course outline provides a week-by-week breakdown of the topics, objectives, and activities that will be covered in the Human-Computer Interaction course, ensuring a structured and comprehensive learning experience for students.

Comments

No comments yet. Why don’t you start the discussion?

    Leave a Reply

    Your email address will not be published. Required fields are marked *